please update your code from the repository, and go to the initialize() mathod of GraphicEffects.java in the master package.
within this methos is a demonstration of how to subscribe behaviors to wetObjects. There is no limit to the number of behaviors you can subscribe, try to understand how they are used, and write your own wetObjects and behaviors.

For those of you don't code, I make some screen shots of graphic affects that we have right now, I would suggest to make a wish list, stating any geometric forms, or graphics effects or dynamics that you wish to create.
1 comments:
fantastic stuff guys!!
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