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When Picasso Meets His Bull

Sunday, March 16, 2008

B002-A brief explanation of the system

Our system has relies on using different behaviors on particles to create visual affect

mostly everyone is going to contribute to behaviors for wetObjects. we will go over this in more detail tutorial, here is a overview of the tree kinds of scripts you will be writting.

dowload ppt from here:http://www.mit.edu/~seah/WetExplain.ppt
Posted by Seah at 5:56 PM

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Blog Archive

  • ▼  2008 (19)
    • ►  April (1)
      • wii hacks
    • ▼  March (13)
      • video
      • example of using behaviors for Graphics
      • Interactive Particle Stuff UCLA
      • Get the Code(updated)!!!
      • B005-Change the Look
      • Neat processing tricks...and some ideas
      • Robert Hodgin - Magnetic Ink (Processing again!)
      • Robert Hodgin - Solar with lyrics (Processing with...
      • cellular soundscape!
      • B004-Writing a Behavior
      • B003-Making your first WetObject and give it a beh...
      • B002-A brief explanation of the system
      • B001-moving things in 3D using the Vector3F class
    • ►  February (5)
      • computation
      • Biacs
      • Interactive Architecture
      • Groups
      • Remaking the Springy Thingy